Google CEO Eric Schmidt has reiterated the company's plans to release its TV product in the US this fall. Schmidt made the comments during the IFA show in Berlin, noting that Google TV would go international next year. Additionally, he said the company would begin working with content providers to get movies and shows on the device, but that it was was "very unlikely" that Google would get into the content production business itself.
Google announced Google TV in May of this year during its own developer conference, touting the device as a more open alternative to the closed set-top boxes out there (particularly the Apple TV). Because it will be Android-based and search-driven, third-party developers are expected to hop on board with a plethora of TV offerings—companies like Netflix and Amazon have already created native apps to run on Google TV.
Since the announcement, Google promised the FCC that it "seeks to achieve the vast pro-consumer potential of video convergence," but first, the FCC must make the proposed "AllVid" video interface a reality. Hollywood, however, isn't so gung-ho about Google TV and AllVid (surprise!), arguing that their wares would be presented alongside illegal content. "In essence, this 'shopping mall' approach could enable the purveyor of counterfeit goods to set up shop alongside respected brand-name retailers, causing consumer confusion," the MPAA said of the proposal.
Still, Google is pressing on with its plans to roll out a set-top box from Logitech, a Google TV-enabled Blu-ray player from Sony, and a Sony HDTV with Google services built-in. The new $99 Apple TV is also set for release this fall (the end of September, to be exact); although it is still a very different product than what Google TV hopes to be, many TV-watching geeks will keep an eye on both.
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Even casual Internet users know that if you want to hold your privacy in check, it's good practice to clear out your browser cookies every once in a while. Our recent coverage about "zombie" Flash cookies has shown us, however, that simply clearing your browser cookies the old fashioned way isn't always enough. As highlighted by a study out of UC Berkeley, some companies have begun using Flash-based cookies that not only recreate themselves when deleted without the user's knowledge, they reach into the Flash storage bin for the just-deleted user info so that they can keep tracking you and your stored history instead of starting anew.
It's because of this behavior that some of our readers drew our attention to something called RLDGUID, a Safari database that has been popping up more and more on iOS devices. What is it, who put it there, and what purpose does it serve? The company behind this database, Ringleader Digital, is basically using some of the modern HTML5 capabilities of mobile browsers to perform the same tasks as a traditional cookie, but out of sight of most users. We decided to dig in and see what RLDGUID is all about, and what we found was sometimes confusing. More importantly, however, it highlights why users should be made more aware of what their browsers are storing about them.

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Some weeks ago, after reading the Droid
X reviews on Ars Technica (here and here), I got myself one. Sure enough, I loved it, and like any good, patriotic smartphone consumer, I started downloading lots of Android apps. How did I find them? I clicked on the Market Store, of course, and typed in a search word.
What word did I use? Well, take a look at my last four longish Ars stories (German copyright laws in the 19th-century; Thomas Edison's bid to hijack the movies; the 1962 UHF TV mandate; and the censorship of comic books in the 1950s).

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Microsoft's Hohm energy efficiency and tracking service, still in beta, has a unique sense of style. Who expects a discussion about insulation R-values to involve pirate jokes?
"What do pirates look for in attic insulation?" Hohm asks. "The arrrr value! Insulation R-value measures how well a material stops heat flow, the higher the better."
This can be a bit jarring at first—are the sorts of people who write about "arrrr value!" really the ones you go to for home improvement questions?—but if you're going to use Hohm, you'd better get used to it.
"Read and follow the instructions that came with your new refrigerator. (This will not harm your street cred)," says a tip on buying more efficient iceboxes. You'll also want to keep the new fridge away "from anything hot like an oven, direct sunlight, or visiting supermodels."
When it comes to lighting your room, consider task lighting; it can save money because, the site informs us, "you won't need to turn on the overhead light for your ironic cross-stitch." Advice from Bob Vila this is not.

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Belgians are probably most interested in knowing whether their country will survive its strife between the French and Flemish-Dutch speaking groups, or whether it will break apart into separate nations. Here at Ars, however, we’re more interested in the country's peculiarities with respect to copyright law and broadband technology (and, of course, Belgium's wide variety of beers and chocolate). We recently wrote about Belgian bandwidth hogs, and in the past on ISPs having to filter P2P and newspapers suing Google News. This week it’s Belgian broadcasters seeking to cripple Digital Video Recorders and get compensation for their introduction.

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It's hard to pin down exactly when Nerf started going for broke with its gun designs, but it may have been around this time last year when the Vulcan was released. That gun featured a 25-dart, belt-fed design that handled both full-auto and single-shot firing, but it also had some issues with jamming and was a little too heavy for child-sized warfare. This year, Nerf went back to the drawing board for the Stampede, and the $50 package features several steps in the right direction.
From office warfare to friendly dart battles in the backyard, this is a great addition to the arsenal.

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There are few examples of good writing in video games. The medium tends to tackle the same issues and genres, and only rarely steps outside of that comfort zone. At the recent Fan Expo in Toronto, a group of veteran writers and producers, with credits ranging from Too Human to Splinter Cell Conviction, discussed what makes a good writer and a well-written game.
The majority of the discussion centered on why games aren't yet at the same level as film or television.

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It's apparent that the physics lexicon has been dragged kicking and screaming out of the 19th century with a recent paper published in Nature Photonics titled "Hacking commercial quantum cryptography systems by tailored bright illumination." I never thought I would live to see the word "hacking" used in its proper context in a physics paper. But enough about physics lingo. What about the quantum encryption hacks alluded to by the title?
What we have is another paper demonstrating that the weak point of quantum encryption systems is the point where classical meets quantum. This is not the first hack of its kind, but, it is, in true hacker tradition, the first focused on a commercial system.

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After months of pressure from state attorneys general, Craigslist pulled its adult services listings offline over the Labor Day weekend. Visitors to the site were greeted with a black bar with the word "censored" in white text (as seen to the right) where the link to the adult services listings would normally be.
The adult services listings have been a perpetual source of concern for law enforcement, including numerous state attorneys general, who have said that listings facilitate prostitution and that children are often victimized by the ads. Craigslist originally had an Erotic Services section, but shut it down in May 2009 in response to pressure from law enforcement. The company had previously attempted to stave off criticism by verifying listings over the phone and working with the National Center for Missing and Exploited Children, but decided that having an entire section of the site devoted to the sex trade was a bad idea. Shortly after the erotic services section was yanked, it was replaced with the adult services section.
The new section, which required credit card payments for listings that were reviewed by moderators before going live, failed to mollify critics. The attorney general of Connecticut and 37 of his colleagues across the country subpoenaed the classified site over what they described as its brothel business. In late August, Kansas attorney general Steve Six called on Craigslist once again to shut down adult services, saying that the site had not done enough to fight "illegal sexual activity on the Internet."
At this time, it's not clear whether craigslist is going to get out of the adult services business altogether. The classifieds giant has remained silent so far, not offering any rationale for its move. If this does indeed mark the end of the line for the adult services section on Craigslist, it doesn't mean that all adult services ads will magically vanish; they're likely to migrate to other parts of the site. That said, the attorneys general will no doubt view the apparent shutdown of the adult services section as a victory in their war against the online sex trade.
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The Associated Press didn't need any help from a bunch of unshowered bloggers pecking away at their keyboards from the basement offices in which they play "reporter," thank you very much. Now it knows better.
At the AP's 2009 annual meeting, Chairman Dean Singleton reminded his audience (read the speech) that the AP and its members "are the source of most of the news content being created in the world today." The collective remains "the gold standard of newsgathering and reporting throughout the world." And with 62 journalists killed, beaten, or detained in 2008, journalism "is not a profession for the fainthearted, or those who work in their pajamas."

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An Apple event means lots of new announcements. Almost the entire iPod line got updated, Apple TV got a serious makeover, and iTunes 10 got... something. But we also covered a patent suit, some lessons learned from Delicious Library 2, and a rumor about an iPhone revision. Read on for the roundup:
Microsoft cofounder drops patent bomb on Apple, Google, Facebook: Microsoft cofounder Paul Allen has filed a lawsuit against 11 tech companies for violations of his current company's patents that cover basic Internet concepts. The list includes Google, Facebook, and Apple... but not Microsoft.
Hands-on photos, observations of new iPods, Apple TV: Following the fall Apple media event, Ars got some hands-on time with the new iPod touch, iPod nano, iPod shuffle, and Apple TV. We have some up-close and personal photos to share with you, as well as extra product details that we got out of the Apple representatives.

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The fallout from Google's Buzz social networking aggregator continues: the company has agreed to settle a class action lawsuit over concerns that the service's original configuration violated users' privacy. While Google has made numerous changes to the service since its February launch and maintains that it did no wrong, the company has agreed to pay out $8.5 million to end the litigation.
Buzz launched in early February to a lukewarm reception, which was quickly followed by an enormous controversy over concerns that the default settings revealed private information. At the heart of the problem was an auto-follow feature meant to facilitate quick adoption. Users quickly found, however, that it could reveal their Google accounts to people they'd like to avoid. Journalists were concerned that confidential sources could be revealed to the public, while one woman noted that her private Google account was auto-followed by her abusive ex-husband.
Google worked quickly to make changes, turning the auto-follow feature off in favor of recommendations, and making some features easier to opt out of. Still, it wasn't long before a federal class-action suit was filed on behalf of all Gmail users who were automatically opted-in to the Buzz service.
Google has also faced criticism from advocacy groups like EPIC and the EFF, US lawmakers, and foreign governments.
In the proposed settlement submitted to the court this week, Google agreed to make efforts to better educate Buzz users on issues of privacy and the particular privacy features that Buzz offers. Additionally, Google also agreed to pay out $8.5 million to a fund which will be disbursed as cy pres awards for organizations that focus on Internet privacy policy or education.
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Would it be sad to admit I was excited when our Move feature was pimped on the official True Blood twitter account? If so, chain me to the sad pole, because that was awesome. We went toe-to-toe with Sony's PlayStation Move for a week, and liked what we saw. Microsoft announced the price for Xbox Live was going less than the price of a cup of coffee a month, and the rage was intense.
There will also be a new official Xbox 360 controller, but right now we don't know if it will be better... or just different. This is what gamers were talking about this week.
P.S: go buy Ivy the Kiwi.

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Samsung fires first Android-powered salvo at iPad with Galaxy Tab: Samsung is putting the iPad in its crosshairs with its new Android-powered Galaxy Tab touchscreen tablet. The well-specced device will launch in a few week in Europe, with the US and Asia to follow soon.
Chrome 7 shows off hardware acceleration, "Tabpose": Google's Chrome Web browser will soon gain hardware-accelerated graphics—the latest trend for Web browsers that has already shown up in early builds of Internet Explorer 9 and Firefox 4.

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Microsoft unveils shape-shifting Arc Touch Mouse: Microsoft has officially announced the $70 the Arc Touch Mouse. The device is available for presale now, starts shipping in December, and officially goes on sale in January.
New malware detects browser, shows fake malware warning page: There's a clever new piece of malware that goes to extreme lengths to pass itself off as genuine software.

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Even as the IEEE P1901 working group was set to meet this week to recommend its draft standard for broadband over powerline networks for official status, Netgear announced its line of Powerline AV 500 adapters that incorporate the HomePlug-compatible flavor of the standard. The new devices theoretically promise up to gigabit Ethernet speeds over home electrical wiring, and are the first to incorporate the newest standard.
The Powerline AV 500 comes in either standard or power pass-through versions, and are available in two-adapter "kits" to set up a source and destination point for your network. While hardcore geeks won't settle for anything less than running Cat 6 cable all throughout the house, powerline adapters have the benefit of being able to utilize existing electrical wiring to move data from point to point, and could be convenient for homes or apartments where running new cable would be impractical, prohibitively expensive, or just not allowed by your landlord.
While the IEEE P1901 standard promises speeds up to 1Gbps, no powerline adapters come close to the top theoretical speeds (and to be fair, neither does most wireless networking hardware). Still, it can provide greater and more consistent bandwidth for applications like networked AV equipment or gaming consoles compared to increasingly crowded home WiFi networks.
"Almost every new home entertainment device today can be connected to the Internet. This puts tremendous demand on the home network," Netgear product manager Chris Geisersaid in a statement. The new Powerline adapters are up to 2.5 times faster than competing products and provide a useful supplement to WiFi networks, he said.
The Powerline AV 500 line starts at $159 for a kit, and will begin shipping this fall according to Netgear. The P1901 WG expects its standard to be submitted the IEEE for adoption as an official standard at the end of this month.
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Canonical has announced the availability of the Ubuntu 10.10 beta release. The new version of the popular Linux distribution, codenamed Maverick Meerkat, is scheduled for final release in October. It brings some noteworthy user interface improvements and updated software.
The beta ships with GNOME 2.31, which introduces support for the new dconf configuration storage system. Ubuntu's standard F-Spot photo tool has been replaced by Shotwell, a relatively new application that is developed by nonprofit software group Yorba. Although it's not as feature-complete as F-Spot, it's progressing quickly and has a lot to offer.
Canonical has continued its work on panel indicators, especially the audio indicator which now has playback controls in addition to a volume management slider. This will eliminate the need for individual audio applications to have their own notification area icons.
Work has also continued on the Ubuntu Software Center, which now promotes "Featured" applications and has a section for purchasing commercial third-party applications. The look and feel of the Software Center is more refined and aesthetically sophisticated.
The Ubuntu Netbook Edition has seen particularly dramatic improvements during this development cycle due to Canonical's work on the new Unity user interface. Unity, which was initially introduced in May, has matured very rapidly. It has a global menubar that works surprisingly well.
Users who want to get an early look at the new version can download the beta release from the Ubuntu website. For additional information, you can refer to the release notes.
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The extraction of heavy crude oil from oil sands in Canada is releasing as many as 13 kinds of pollutants into the surrounding air and water, according to a study published in PNAS this week. The independent report directly contradicts the results of the government-administered Regional Aquatic Monitoring Program (RAMP) that claimed neither humans nor the environment were at risk from the oil extraction.
Oil sands are swaths of ground that are laced with heavy crude oil that can be extracted and refined into fuel. Development of oil sands in Canada has been taking place since 1967, but scientists have long been uncertain of the production's impact on the environment.
The RAMP study conducted by the government showed no significant ill effects, but another group of scientists decided to double-check their work. They took samples around an oil sands development facility in Alberta near the Athabasca River from the air and surrounding watersheds, and found some highly contradictory evidence.
Summertime water samples downstream from the development area had concentrations of elements like mercury, arsenic, chromium, and beryllium eight times as high as the background levels. Air samples showed concentrations twice that of the late 1970s, and during the winter, the water concentrations were also twice as high as normal.
The authors speculate that the concentration difference results from the snow capturing many airborne particulates and holding them until summer, when it all melts into the ground and water. The researchers also suspect that many of the airborne contaminants are scattered, lowering their local concentrations but spreading their effects over a wide area.
While this single study doesn't automatically invalidate the RAMP study, this data seriously undermine the government's results and methods, and suggests that the long-term effects of oil sands development bear further scrutiny.
PNAS, 2010. DOI: 10.1073/pnas.1008754107 (About DOIs).
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The news of an upcoming announcement at PAX, followed by a tweet that showed the image of a flying pig. These were the hints pointed at a momentous occasion in gaming history: Duke Nukem Forever will see release late this year, or maybe next year, on the Xbox 360, PlayStation 3, and PC. Gearbox Software will be taking over development from the now-defunct 3D Realms.
After the studio's closing, litigation began between 3D Realms and Take-Two Interactive, the publisher of Duke Nukem Forever. According to the Wall Street Journal, the suits have now been settled and neither side was willing to discuss terms. The game has not sat still, however:
According to Pitchford, Gearbox began finishing “Duke Nukem Forever” in late 2009. “Clearly the game hadn’t been finished at 3D Realms but a lot of content had been created,” he says. “The approach and investment and process at 3D Realms didn’t quite make it and it cracked at the end. With Gearbox Software we brought all those pieces together. It’s the game it was meant to be.”
The game is actually playable at PAX, for both the press and the general public. If you're there and you get to play, send in your report. We'd love to hear what it's like to finally put your hands on it.
If the release slips into 2011, we won't exactly be shocked.
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Contrary to popular belief, Google Wave is not quite dead. Google plans to expand upon the open source code it has already released to form a more complete, standalone application known as "Wave in a Box." Wave will work (or not work, depending on how you look at it) as it always has, but with the new app, developers can run their own wave servers and host waves from their own machines.
"Since the beginning, it has been our vision that the Google Wave protocols could support a new generation of communication and collaboration tools," wrote Wave software engineer Alex North on the Google Wave Developer Blog. "The response from the developer community to date has been amazing and rewarding. Even more so now, we believe that developers and other projects are a critical part of this story."
North says the project will include an app bundle with both a Wave server and client, a "fast and fully-featured" wave panel in the Web client, persistent wave store and search for the server, and the ability to import wave data from the Web. Additionally, it will have gadget, robot, and data API support, as well as the ability to federate across other Wave in a Box instances. Even more details are available in Google's Wave Protocol Forum.
Google announced earlier this week that the Web version of Wave would remain online through "at least" the end of the year, and that users would be able to export their waves during that time. It was a blip of good news to those few lamenting Wave's short lifespan, but Wave in a Box should be a major step toward helping the project live on.
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Forgetful Facebook users and wannabe-burglars can now rest a little easier at night knowing that they can remotely log themselves out if they accidentally left logged-in sessions in other locations. Facebook users will soon be able to see where else they might be logged on, adding another layer of security to the social networking service.
Some of you may know the scenario all too well: you log into your Facebook account at your friend's place or your parents' house to check an event page or post a quick update. Then you forget to log out before you leave, which you realize after your friend has posted 30 penis photos to your profile wall. If you think this doesn't really happen, think again: members of the Ars staff are constantly finding logged-in Facebook accounts at places like the Apple Store, and we aren't always able to resist the temptation to post a (polite, but) embarrassing update to the user's profile, reminding them to log out next time.
You'll be able to go to Account > Account Settings > Account Security in order to see which devices are currently logged into Facebook as you. (The feature is slowly rolling out to all users, so it may not be available on every account just yet.) There, Facebook will provide a list of active sessions along with as much device and location info as it can gather.
You then get the choice to "end" each session by logging it out, and there are extra steps you can take if those sessions aren't your own doing. "In the unlikely case that someone accesses your account without your permission, you can shut down the unauthorized login before resetting your password and taking other steps to secure your account and computer," the Facebook team wrote on its blog.
This update follows one from earlier this year that allows Facebook users to authenticate each device they want to use to log into their accounts. When someone tries to log into a locked-down account on a new device, Facebook will ask a series of questions to ensure the user is who she says she is. And, Facebook says these features are just the beginning: "Stay tuned over the coming weeks and months for more improvements," says Facebook.
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Imagine that your name is Nathan Nabors and that you live in the sunny climes of Orlando, Florida. Imagine further that, back when Google announced its own Android phone and called it the Nexus One, you realized that your Orlando-based life would only be complete with the purchase of this shiny new gadget.
So you bought one, paying the full unlocked price of $563.38 from Google's online store. And, because you already had service with AT&T, you dropped a cool $230 to break that contract. Grand total: $793.38, and that doesn't even include a month-to-month service plan from T-Mobile.

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By now, most iTunes users have already downloaded and installed iTunes 10. We've already given you the low-down on the biggest addition to the new version of iTunes—the Ping social network—but we also wanted to give our impressions on two "improvements" promised in the release notes: look-and-feel and performance. While we agree that iTunes is "faster and more responsive," we're not sold on the revised user interface.

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Ivy the Kiwi was created by Yuji Naka, the co-creator of Sonic the Hedgehog. Sonic is a character that continues to enjoy a strong following, and the series gives any follow-up work a huge shadow to live under. Don't worry, this game is up to the challenge.

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Judging by the Federal Communications Commission's latest survey, we're still pretty far away from the FCC's National Broadband Plan goal of 4Mbps Internet download speeds for everyone. The agency's newest statistics indicate that out of 71 million wireline household connections, less than half (44 percent) matched or exceeded that benchmark, with its upload goal of 1Mbps.
Meanwhile, the number of consumers with full mobile wireless Internet accounts shot up by 40 percent from January through June of 2009, to 35 million subscribers. Twenty-five million had such access at the end of 2008.
But among those 35 million wireless connections, only 45 percent met the Department of Commerce and Agriculture's $7.2 billion broadband stimulus program's definition of "broadband"—advertised speeds of 768Kbps downloads and 200Kbps uploads.
Of the 113 million Internet connections out there all told (residential and business), 87 million or 76 percent reached that level. If you look just at fixed-location connections, 91 percent met that goal.
There were a few bright spots in the statistical picture. There are now four million fiber connections—a 23 percent jump, and the largest increase among fixed-location broadband services.
But cable modem connections only grew by three percent to 41 million and DSL by a mere one percent to 31 million (not that DSL is much of a measure of progress any more).
All-in-all, this latest survey offers the portrait of a nation whose consumers access the 'Net at relatively slow throughput rates. Keep in mind that another benchmark of the National Broadband Plan is 100Mbps to 100 million homes by 2020. We're a long way from that goal.
The data comes from information submitted to the FCC every six months by
all ISPs.
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